O'Reilly Media spreads the knowledge of innovators through its books, online services, magazines, research, and conferences. Since 1978, O'Reilly has been a chronicler and catalyst of leading-edge development, homing in on the technology trends that really matter and galvanizing their adoption by amplifying "faint signals" from the alpha geeks who are creating the future. An active participant in the technology community, the company has a long history of advocacy, meme-making, and evangelism.
The recipes in this book provide solutions for most common problems and questions Arduino users have, including everything from programming fundamentals to working with sensors, motors, lights, and sound to communicating over wired and wireless networks.
Arduino is an open-source platform that makes DIY electronics projects easier than ever. Readers with no electronics experience can create their first gadgets within a few minutes.
Create distributed sensor systems and intelligent interactive devices using the ZigBee wireless networking protocol and XBee radios. This resource- and reference-packed book is ideal for inventors, hackers, crafters, students, hobbyists, and scientists.
Ready to take your craft projects to the next level? With "smart" materials, unorthodox assembly techniques, and the right tools, you can create accessories, housewares, and toys that light up, make sounds, or do even more.
Make Vol. 19 features a special section on robots. Learn how to make a model plane with an autopilot and a small robot with a built-in brain. We'll also show you how to make a comfortable plywood chair, a bicyclist's vest that shows how fast you're going, and projects that introduce you to servomotors. All this, and much more in Make Vol. 19!
Make Vol. 20 features a season's worth of how-to projects that kids and their parents can build together, including a model rocket powered by hydrogen and oxygen extracted from water, a sleek wooden model sailboat, a laser light show built in a metal lunchbox, and a microscope based on the very first one ever built by Antony van Leeuwenhoek in the 17th century.
Volume 21: Features how-to articles that give individuals and small groups the know-how to make three-dimensional parts using inexpensive computer-controlled manufacturing equipment. Both additive (RepRap, CandyFab) and subtractive (Lumenlab Micro CNC) systems are covered. Also in this issue: instructions for making a cigar box guitar, a magic photo cube, and a snow making machine.
Make Projects: Small Form Factor PCs is the only book available that shows you how to build small-form-factor PCs -- from kits and from scratch -- that are more interesting and more personalized than what a full-sized PC can give you.
Want to build your own robots, turn your ideas into prototypes, control devices with a computer, or make your own cell phone applications? It’s a snap with this book and the Arduino open source electronic prototyping platform.
Want to learn the fundamentals of electronics in a fun, hands-on way? With Make: Electronics, you'll start working on real projects as soon as you crack open the book. Explore all of the key components and essential principles through a series of fascinating experiments.
Getting Started with Arduino, authored by Arduino co-founder Massimo Banzi, offers a brief, fun, and lucid overview of Arduino that will appeal to lots of people who've been wanting to get into physical computing and want a way in. This handy little guide should be just the ticket.
Celebrating digital tinkering, hardware hacks and DIY of all stripes, O'Reilly introduces Makers, a beautiful hardbound book celebrating the creativity and resourcefulness of the DIY movement.